local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 41211
L0_1 = {}
L1_1 = 4121101
L2_1 = 4121105
L3_1 = 4121106
L4_1 = 4121102
L5_1 = 4121103
L6_1 = 4121104
L7_1 = 4121113
L8_1 = 4121109
L9_1 = 4121110
L10_1 = 4121111
L11_1 = 4121112
L12_1 = 4121107
L13_1 = 4121108
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133008285"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "133002413"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "133002414"
L5_1[1] = L6_1
L6_1 = {}
L7_1 = "133008303"
L6_1[1] = L7_1
L7_1 = {}
L8_1 = "133008539"
L7_1[1] = L8_1
L8_1 = {}
L9_1 = "133008540"
L8_1[1] = L9_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133008285"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "133002413"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "133002414"
L5_1[1] = L6_1
L6_1 = {}
L7_1 = "133008303"
L6_1[1] = L7_1
L7_1 = {}
L8_1 = "133008304"
L7_1[1] = L8_1
L8_1 = {}
L9_1 = "133008539"
L8_1[1] = L9_1
L9_1 = {}
L10_1 = "133008540"
L9_1[1] = L10_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4121101"] = L1_1
L1_1 = {}
L0_1["4121102"] = L1_1
L1_1 = {}
L0_1["4121104"] = L1_1
L1_1 = {}
L0_1["4121110"] = L1_1
L1_1 = {}
L0_1["4121112"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41211_abeiduo1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4121101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41211_abeiduo2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4121102"] = L1_1
L1_1 = {}
L0_1["4121103"] = L1_1
L1_1 = {}
L0_1["4121104"] = L1_1
L1_1 = {}
L0_1["4121105"] = L1_1
L1_1 = {}
L0_1["4121106"] = L1_1
L1_1 = {}
L0_1["4121107"] = L1_1
L1_1 = {}
L0_1["4121108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41211_abeiduo2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q41211_Talk1"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4121109"] = L1_1
L1_1 = {}
L0_1["4121110"] = L1_1
L1_1 = {}
L0_1["4121111"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1018
L3_1.alias = "Npc1018"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41211_abeiduo3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q41211_Talk2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4121112"] = L1_1
L1_1 = {}
L0_1["4121113"] = L1_1
quest_data = L0_1
